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Project format is incombatible with artec studio
Project format is incombatible with artec studio













  1. #Project format is incombatible with artec studio how to
  2. #Project format is incombatible with artec studio manual
  3. #Project format is incombatible with artec studio registration

The Second step is create a new one (Class Library) because you know that your visual studio will create a version supported by himself. The first step is knowing what kind of project it is this project that stay unload. Well, knowing this, what we have to do is very simple! that is, we can change this because it's just a text in some file in there in your project folders.

#Project format is incombatible with artec studio how to

For advanced scenarios, you can tweak these settings (more details appear in the sidebar).What most people forget it is that the files of visual studio are just text files, that have some peculiars configurations that will show to the program how to open it.

project format is incombatible with artec studio

  • Leave the default values for the remaining options in this window (sufficient for most cases).
  • project format is incombatible with artec studio

  • Decide on the Object size by referring to the image samples.
  • Consult the image samples by clicking the button. Select the checkbox if your object has surfaces that are difficult to capture. Click, look at the images and decide whether your scan has sufficient texture. Click to determine whether your scan of the object has the correct geometry by examining the tool-tip images. We suggest consulting the tool tips, which you can reveal by clicking the button next to the option name. Primary settings may include the following: Then specify the input parameters for the model-creation step and click Next. In the Workspace panel, use the flag to mark all scans that you intend to use, then click Next.
  • Texture resolution takes specific values in the range of 512x512 to 8192x8192 or 16384x16384 pixels depending on the available GPU memory.Ĭlick Autopilot in the left panel or hit F9.īecome familiar with the steps that you will perform in this guided mode (listed in the welcome screen).
  • Texture-clear this checkbox if you don’t want to apply texture to the model.
  • For more information, consult the Mesh Simplification section. If you’re unsure, leave the value as Auto.

    project format is incombatible with artec studio

    The greater the value, the better the quality and the larger the file size.

  • Polygon count determines how many polygons the resulting model will have.
  • Note that the resolution should be no less than 0.5 for scans captured using EVA and no less than 0.1 for Spider. Effectively, it’s the same as Creating Models (Fusion) resolution.
  • Model resolution-the lower the resolution value, the sharper the shape and the more details you will see.
  • Hole-filling method (available options are Don’t fill, Watertight and By radius) instructs the algorithm to fill or not fill holes in the model.
  • Notes Regarding Scanner-Calibration Files.
  • Correcting Field of View for EVA, MHT, MH and L Scanners.
  • Surface-Consistency Detection During Import.
  • Registering Artec Studio as Default Viewer.
  • Exporting Linear (Geodesic) Measurements.
  • Primitives’ Points To Use for Positioning.
  • Placing Objects on Coordinate Plane (Positioning Tool).
  • Moving, Rotating and Scaling (Transformation Tool).
  • #Project format is incombatible with artec studio manual

  • Texture-Healing Brush: Manual Inpainting.
  • Use Cases for Transformations Transferring.
  • #Project format is incombatible with artec studio registration

  • Global Registration for Point-Cloud Scans.
  • Specifying Points and Editing Their Positions.
  • Manual Rigid Alignment Without Specifying Points.
  • Storing and Exporting Color Information.
  • Understanding How Artec Studio Applies Transformations.
  • Exporting Models, Scans and Point Clouds.
  • Importing Scans, Meshes or Point Clouds.
  • Rendering and Texturing Untextured Polygons.
  • Representation of Normals and Boundaries.
  • Global Coordinate System and Rotation Center.
  • Notes on Scanning With Third-Party 3D Sensors.
  • Using Photogrammetry Solution (Scan Reference).
  • project format is incombatible with artec studio

  • Auto-align new scans with those marked in Workspace.
  • Base Removal: Erasing a Supporting Surface.
  • Selecting and Preparing Objects for Scanning.
  • Managing Artec 3D Scanners and Products.
  • 3D Scanner Activation Using Artec Installation Center.
  • Buttons and LED Indicators for Eva and Spider.
  • Prepare Object and Scene (Common Recommendations).














  • Project format is incombatible with artec studio